COOK SERVE FOREVER Gameplay - Uma visão geral
One day consists of multiple shifts, and in between these shifts, you can choose one of three possible upgrades that will influence the difficulty of the dishes you’ll get to prepare for the rest of the day. The more difficult the chosen upgrade (for example, playing the rest of the day with three ingredients upgraded to the maximum difficulty), the more XP you earn for that location. Leveling up a location will also increase the difficulty of the QTE sequences needed to cook the dishes available at that location, which in turn will also gradually tighten the reaction times, making it harder for the player to successfully complete one day.
As you travel from your small hometown of Moraine to the futuristic solarpunk city of Helianthus, you’ll cook over 80 foods and skilfully master more than 400 recipes.
Every order is processed one at a time, there is no rush except to get the highest rating on levels that require it and after the order is done you can infinitely sit there and wait to serve it with pelo punishment.
Your quest for culinary greatness will take you and your food cart to over 50 locations throughout the city of Helianthus. Each location has its own menu and set of cooking objectives. For instance, you’ll serve pizza to burnt-out game developers at a video game studio, and old-timey eats at the city’s historic district.
This game requires non-e of this. It's a button mash em up with about 7 different orders of quick time event.
The game offers a vibrant culinary journey filled with hundreds of ingredients, recipes, and a diverse cast throughout its story-rich campaign.
“Utilizing a split gamepad or keyboard control layout, you can chop onions on the left side of the gamepad/keyboard while grilling with the right side. While you’re holding down a patty with A you can grate cheese with L2.
Chop, stir, and sauté your way through the bustling solarpunk city of Helianthus. You play as Nori Kaga, a food cart chef aspiring to make it big like her role model, the Culinary Queen, Chef Rhubarb. Alongside your partner Brie, you'll cook over 80 foods and master more than 400 different recipes.
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Not even two hours in and I am convinced that there is no point playing any more since there is a set number of preparation events and every "different" food just uses a combination of them.
We’ve been cooking up some blog updates over on Steam for Cook, Serve, Delicious: Re-Mustard!, our remake of the first CSD game, and we also plan on doing a Q&A next month! Here’s all the blog updates so far, and you can submit a question for the Q&A via this COOK SERVE FOREVER Gameplay email or on Discord/Steam Forums:
Disclaimer: This game is on Steam in Early Access, which means it is still under development and may change significantly over time. The review was conducted based on the game’s current state, and it is possible that the review may not reflect the current state of the game after updates.
can someone explain to me why all the customer we served for food is all robot ? is there pelo human at all ?
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